Archive for October, 2007

“Be Yourself!” the first free extension for Penguins Arena

Wednesday, October 31st, 2007

In an unexpected fashion move our Penguins decided to celebrate Halloween with costums of their own!

Frogames release the first extension for “Penguins Arena: Sedna’s World”, this free update brings two big new features to the game: penguins customization and “Duels”, a new game mode.

 

Download the new version of the Demo at http://www.frogames.com/penguins_arena/

 

visuelpa_beyourself_mini.jpg

 

 New feature

  • penguins customization. Allows the player to add 2 graphical elements (top and down) to his penguin.
  • new game mode: “Duels”. This game mode removes all teammates and leaves 1 player in each team with 3 lives.
  • invert mouse option
  • added in-game player icon

 Bugs fixed

  • scores GUI mess
  • you now join the *selected* server (not a random one…)
  • mail correctly formated when sending an invitation with “invite a friend”
  • display errors in the RSS feed
  • AZERTY keybords now work correctly
  • no texture after being hited (while invincible)
  • other minor bugs fixed… 

Changes

  • new map order
  • small radius effect adjustment for the “Big Bomb” projectile
  • scores are displayed even when you are a ghost
  • default AI level reduced (3/10)
  • reduced waiting time at the end of rounds

Know bug

  • we are still investigating a bug with Macbook Pro : the game freezes when playing in fullscreen.
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    New version coming soon!

    Thursday, October 25th, 2007

    Christophe posted new information about our upcoming update of Penguins Arena.
    We already fixed more than a dozen of bugs and we’re finishing two new features : a new game mode and penguins customization.
     

    ss_temp-2.jpg

    Penguins Arena’s Official FAQ

    Monday, October 1st, 2007

    We just finished the first revision of Penguins Arena’s Official FAQ.
    Don’t hesitate to tell us what you want to see in this FAQ.

    We are working hard to bring you a big update of Penguins Arena, we’ll tell you more about it in a later post.

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